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keeps one eye on the temple and the other on the empty spaces. Thunder Orbs can turn the reels into a sticky prize board, and once the feature begins, every new Orb buys the round more time to build.
Six Thunder Orbs trigger Hold & Win with 3 Respins. The Orbs stay locked, and every new one resets the counter to 3. During a Respin, the Thunder Temple can strike a random 2x2 area and boost regular Thunder Orb values inside it. Jackpot Orbs are not affected, but can award Mini, Minor, Major, or Grand prizes when they land. Scatters open a separate Free Spins route. Land 3 on reels 1, 3, and 5 for 10 Free Spins, then another 3 during the feature to add 5 more. Wilds carry a 3x Multiplier here while still substituting for regular symbols. Buy Bonus provides another route into the feature action. The temple setting gives the game scale, but the pressure stays on the board. In Hold & Win, one empty square can still change the whole round.
Features:
· Jackpot Orbs: Mini, Minor, Major, and Grand prizes can land directly inside Hold & Win.
· Resetting Respins: New Thunder Orbs remain locked and restore the feature to 3 Respins every time one lands.
· Lightning Boost: The Thunder Temple can strike a random 2x2 section and raise regular Orb values inside the area.
· Free Spin Wilds: During Free Spins, Wild symbols carry a 3x Multiplier.
· Scatter Retrigger: Three Scatters start 10 Free Spins, with 3 more adding another 5.
Additional details:
· 5x4 board
· Hold & Win
· 4 Jackpot tiers
· Buy Bonus
· Thunder Orb collection